PC Football 2007: Review

It’s a pity, but good games are immediately born good. They can be spoiled by bugs or underpandering, but the idea is visible. But when there are no ideas, it remains only to stamp clones, with a clear misunderstanding, where to develop further. And is it necessary to develop at all. The hero of the review is an example.

It does not want to develop from the principle. In the genre of sports games, there is still space for this, "wall effect" I didn’t even loomish on the horizon, but indeed, it is easier to release teams update once a year, to correct the economy. And sell it again. Fans are unpretentious people, as always. Although, real football fans probably don’t play games.

What do we have in PC Football 2007 compared to it version 2006? Well, except for updated data and slightly corrected balance? Nothing! There are no changes armed with the eye. That is, we can calmly assume that they are not. Well, if we assume that this product is the first in the series? It will become better?

Explain what is the essence of football managers and what is their difference from simulators, I think, do not need. But, in short: in the first there is, in addition to the football, also the football and economic part. And the economy is developed much best. This is exactly the case here. The matches are slurred. Artificial intelligence is in its infancy, but at the same time he manages to fight for his independence. You can develop beautiful maneuvers as much as you like and pushing them into the heads of your wards, but it is worth releasing them on the field – all, goodbye, the system.

To show creative thought here is considered a clear moveton. In random moments in the heads of mini-football players, contact closes "but let’s go together and score a goal". The rest of the time they just have fun as they can. Although, I must say, they do both reliably.

But what is happening outside the field, worked out with a clearly better attitude. All names (or most of them) are historically correct. The management of the team also does not suffer from the imagination of the developer. Players usually have to get tired, respectively, a spare composition is needed. Transfers made at the right time bring a lot of money. Contracts, contracts. It is designed beautifully, you begin to believe that you are discussing the working conditions with a real person. The very feeling that then ruthlessly breaks down by the game of these "real people".

The economic part is also in order. Except for the problem of the easy unreality of the sums passing through your hands. Still, football is football, here you can finish, especially since these numbers are not far from reality. In addition, for example, in Simcity It was much worse with this, only in the opposite direction. $ 10 per five meters of the highway of the highway is funny.

In general, most of the aspects of the game do not make sense to describe in detail. Suffice it to say that many lovers can like a similar product to your liking. Those who begin their acquaintance with football managers too. Not a peak, but far from failure, let’s say thanks to the previous parts of the series. So try, suddenly this is what you need?

Another way to still bring the Russian national team into champions. Against https://www.gourmetdoc.it/art/scratchmania-casino-review-top-scratch-cards-and-bonuses.html the background of recent events – very relevant. Otherwise, this is just another product for an amateur. Of those who do not occupy TOP100 in the sales rating.

Pros: football manager with simulator.
Cons: It is a pity that with the rudiments.

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